Regret
Goodbye is a 3-minute interactive poem.
The poem itself was one that focused on the topic of grief and regret and was actually written for my mother but the topic was meant to relate to anyone listening to it. the video to the right plays the entire game from start to the end.
below is the transcribed poem:
I am the abyss
Awash in the rain of remorse
Awake in all you miss
Aware of slightest force
Would be so cruel to know me
To absolve loss to oblivion
Too much to ask to be
Too far gone the decision
I am the void in your hearth
A faded scar on your resolve
Say to me what was your part
Pray tell and what it solves
Fear touched and empty
Walk amongst the shadows
Talk not of virtue gayly
You have forfeited your laurels
Tired and alone
Consumed by grief and loss
Conflate to suffer and atone
Confused in murky gloss
Remember to breathe
Hard at first then easy
Remember to cry
In pain at first then joy
This game was an introductory exploration on learning C#, as well as developing narratives for games. while I struggle to call this project a game, it can however be best described as an interactive poem.
It raised the question, what makes a game a game, and whether or not that distinction matters in the end.
This character's design has most detailed characteristics obscured to allow the player more ease of projection. removing base characteristics such as gender presentation, age, and skin tone allow for ambiguity.